House Party Games & Pregame Drinking Games: 70+ Games to Start the Night Right
Whether you’re hosting the party or pregaming before hitting the bars, the right games turn a good night into a legendary one. The difference between a boring hangout and an epic house party? Games that match the energy.
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This guide covers everything: fast pregame games for when you’ve got 30 minutes before the Uber arrives, full house party games for when your place IS the destination, chill games for early arrivals, and high-energy bangers for peak party mode.
What’s inside: Classic drinking games, card games, team competitions, no-equipment games, music games, and creative party ideas — 70+ games total.
⚡ Quick Pregame Games — 15-30 Minutes (8 Games)
The Uber’s coming in 45 minutes. People are still arriving. You need games that start fast, hit hard, and build energy without wrecking anyone before the real night begins.
1. Power Hour (Modified)
Players: Any | Time: 30 min (half version) | Needs: Timer, drinks
Take a sip of your drink every 60 seconds for 30 minutes (half the traditional Power Hour). Use a YouTube Power Hour video with music clips that change every minute. Steady drinking that builds a perfect buzz without destroying anyone. The full 60-minute version is for when you’re staying in.
2. Slap Cup (Rage Cage)
Players: 6+ | Time: 15-20 min | Needs: Cups, ping pong balls
Fill cups in the center of a table. Two players start bouncing ping pong balls into empty cups. Make it on the first try? Pass to anyone. Takes more than one try? Pass left. If the person to your left makes it before you, They STACK their cup on yours and you drink a center cup. Fast, chaotic, LOUD. The ultimate pregame game.
3. Thunderstruck
Players: 4+ | Time: ~5 min | Needs: “Thunderstruck” by AC/DC
Stand in a circle. Play the song. First person starts drinking when they hear “thunder.” They stop when “thunder” is said again, and the next person starts. Sounds simple until you get one of the long guitar solos where someone drinks for 45 straight seconds. One song, maximum chaos.
4. Shot Roulette
Players: 4+ | Time: 10 min | Needs: Shot glasses
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Fill identical shot glasses — most with water, a few with vodka (or vice versa). Everyone picks and shoots simultaneously. Watch faces to figure out who got what. Refill and go again. Quick, suspenseful, and the reactions are priceless.
5. Cheers to the Governor
Players: 4+ | Time: 15-20 min | Needs: Nothing
Count around the circle from 1 to 21. When you reach 21, everyone cheers and drinks, then that person adds a rule replacing a number (e.g., “7 is now a clap instead of saying seven”). Rules stack. By round 5, nobody can get to 21. Every failure = everyone drinks.
6. Categories Speed Round
Players: 4+ | Time: 10 min | Needs: Nothing
Someone names a category (car brands, pizza toppings, Taylor Swift songs). Go around the circle. You have 3 seconds to name one. Repeat an answer or hesitate? Drink. Five rounds, rapid fire. Gets harder as drinks kick in. No setup, instant fun.
7. Viking
Players: 5+ | Time: 10-15 min | Needs: Nothing
One person puts “horns” on their head (hands up like antlers). The people on either side must “row” (paddling motion). The viking points their horns at someone else — now THEY’RE the viking and their neighbors row. Mess up the motion? Drink. Speeds up as it goes. Absolutely stupid and absolutely fun.
8. Medusa
Players: 4+ | Time: 5-10 min | Needs: Shots
Everyone looks down. On “3-2-1 look up,” everyone looks at another player. If two people lock eyes — both take a shot and scream. If you’re looking at someone who isn’t looking at you, you’re safe. Multiple rounds. Simple, dramatic, and great for building pregame energy.
🏆 Classic House Party Games (8 Games)
The tried-and-true games that define house parties. Every party needs at least one of these running.
9. Beer Pong
Players: 4 (2v2) | Time: 15-30 min | Needs: Table, cups, balls
The king of house party games. Ten cups in a triangle, take turns throwing ping pong balls. Make a cup, they drink it. Full rules and variations in our Beer Pong guide. Set up a dedicated table and run a tournament all night — winner stays on.
House rule suggestions: Bounce shots count as 2 cups, behind-the-back for trick shots, heating up/on fire rule for consecutive makes.
10. Flip Cup
Players: 6+ (teams) | Time: 5-10 min per round | Needs: Table, cups
Teams line up on opposite sides of a table. First players chug, place cup on the edge, and flip it upside down by flicking the rim. Once flipped, next person goes. First team to finish wins. Best of 3, best of 5, or just keep going until someone surrenders. Full guide: Flip Cup Rules & Variations.
11. Kings Cup
Players: 4+ | Time: 20-40 min | Needs: Cards, one big cup
Spread cards face-down around a central “king’s cup.” Take turns drawing. Each card has a rule: 2 = you, 3 = me, 4 = floor, 5 = guys, 6 = chicks, 7 = heaven, 8 = mate, 9 = rhyme, 10 = categories, J = rule, Q = questions, A = waterfall, K = pour into king’s cup (4th K drinks it). Full breakdown: Kings Cup Rules.
12. Civil War
Players: 6 (3v3) | Time: 10-15 min | Needs: Table, cups, balls
Beer pong’s chaotic sibling. Each player has 3 cups and a ball. No turns — everyone shoots simultaneously as fast as they can. When your cups are gone, you’re out. Last team standing wins. Pure mayhem. Balls flying everywhere. The most intense 10 minutes of any party.
13. Stack Cup (Boom)
Players: 6+ | Time: 15-20 min | Needs: Cups, 2 balls
Similar to Rage Cage but with stacking. Bounce your ball in, pass your cup. If you bounce it in on the first try, pass to ANYONE. If the person before you makes theirs before you, they stack on top of your cup and you pull from the center. Towers of cups wobble as the game accelerates.
14. Quarters
Players: 3+ | Time: 15-20 min | Needs: Quarter, shot glass
Bounce a quarter off the table into a shot glass. Make it? Choose someone to drink. Miss? Next player. Make 3 in a row? You make a rule. Simple, skill-based, and the perfect side game while people are chatting. Works on any table with zero setup.
15. Chandelier
Players: 4+ | Time: 15-20 min | Needs: Cups, ping pong ball, center cup
Each player has a cup with a little beer. One large cup in the center filled higher. Bounce the ball — land in someone’s cup, they chug it and refill. Land in the center cup? EVERYONE grabs their cup and chugs, then flips. Last to flip drinks the center. Beer pong meets Flip Cup meets chaos.
16. Dizzy Bat
Players: Any (spectator sport) | Time: 2 min per person | Needs: Wiffle bat, beer
Pour a beer into a hollow wiffle bat. Chug it through the handle. Once empty, put your forehead on the bat (standing vertically), spin 10 times, then try to hit a thrown can/ball. The spins make standing nearly impossible. The swing attempt is the entertainment. One at a time, everybody watches.
🃏 Card Game Drinking Games (7 Games)
A single deck of cards is the most versatile party tool you can own. These games work at any table, any crowd size. More in our drinking game compendium.
17. Ride the Bus
Players: 4+ | Time: 15-20 min | Needs: Cards
Four rounds of guessing: Red or black? Higher or lower? In between or outside? Guess the suit. Wrong = drink. After all four rounds, build a pyramid of cards. Flip cards layer by layer — if your hand matches, assign drinks. Person with the most cards at the end “rides the bus” — a brutal gauntlet of guessing.
18. Pyramid
Players: 4+ | Time: 15 min | Needs: Cards
Deal 4 cards to each player. Build a face-down pyramid (5-4-3-2-1 rows). Flip cards one at a time. If you have a matching card, assign drinks: bottom row = 1, second = 2, up to top = 5. Bluffing allowed! Call someone’s bluff — if they’re lying, THEY drink double. If they’re not, YOU drink double.
19. President (Asshole)
Players: 4-8 | Time: 30+ min | Needs: Cards
Play all your cards first to become President. Last person out is the Asshole. Rank hierarchy: President makes rules, Vice President has privileges, Asshole deals and clears. Social drinking based on rank — President can make anyone drink at any time. Asshole drinks the most. Ranks carry between rounds. Power corrupts absolutely.
20. Irish Poker
Players: 3+ | Time: 10-15 min | Needs: Cards
Each player gets 4 face-down cards. Guess each one: Card 1 — red or black? Card 2 — higher or lower than card 1? Card 3 — in between or outside cards 1 and 2? Card 4 — guess the suit. Wrong = drink that many sips (1 for first card, 2 for second, etc.). Quick, luck-based, perfect for pregame.
21. Bullshit (Cheat)
Players: 4+ | Time: 20-30 min | Needs: Cards
Play cards face-down in ascending order (Aces, 2s, 3s…). Announce what you’re playing. Don’t have the right card? Lie. Anyone can call “Bullshit!” If you’re caught lying, drink and take the pile. If the caller is wrong, THEY drink and take the pile. First to empty their hand wins.
22. Snap / Slapjack Drinking
Players: 3+ | Time: 10 min | Needs: Cards
Flip cards in a circle. When two matching cards appear in a row, slap the pile. Last to slap drinks. Simple, fast, gets your reflexes and your drinks flowing. Great between other games or while waiting for people.
23. Higher or Lower Marathon
Players: Any | Time: 10 min | Needs: Cards
Flip one card. Guess if the next is higher or lower. Correct? Keep going, building a streak. Wrong? Drink for each card in your streak. The longer your streak, the higher the stakes. Simple enough for any intoxication level.
🗣️ No-Equipment Social Games (7 Games)
No cards, no cups, no setup. Just people and drinks. Perfect for when you’re at someone else’s place with nothing but vibes.
24. Never Have I Ever
Players: 4+ | Time: 15-30 min | Needs: Nothing
The ultimate party game. Say something you’ve never done. Everyone who HAS done it drinks. Starts innocent (“Never have I ever been to Europe”) and gets progressively wilder. Full question list: Never Have I Ever Questions.
25. Most Likely To
Players: 4+ | Time: 15-20 min | Needs: Nothing
Someone asks “Who is most likely to…?” Everyone points at who they think. You drink for every finger pointed at you. Reveals what your friends REALLY think of you. Full list: Most Likely To Questions.
26. Truth or Dare (Drinking Rules)
Players: 4+ | Time: 20-40 min | Needs: Nothing
Classic Truth or Dare with stakes: refuse a truth = 2 drinks, refuse a dare = 3 drinks. Dares get crazier as the night progresses. Add a rule: you can only pick truth twice in a row, then you MUST dare. Keeps people from playing it safe.
27. Paranoia
Players: 4+ | Time: 15-20 min | Needs: Nothing
Whisper a question to the person next to you (“Who here is the worst driver?”). They answer out loud with someone’s name. The named person can either accept the mystery or drink to hear the question. Either way, paranoia grows. People HATE not knowing what was asked about them.
28. Drink or Dare
Players: 3+ | Time: 15-20 min | Needs: Nothing
Go around the circle. Give someone a dare. They either do it or drink. Simple. But the dares escalate naturally: text your ex, eat a spoonful of hot sauce, let someone post on your Instagram story, do 20 pushups. The coward tax (drinking) is real.
29. 21 Questions Drinking
Players: 4+ | Time: 15 min | Needs: Nothing
Think of something (person, place, thing). Group asks yes/no questions. After each answer, the asker takes a sip if they’re wrong. Whoever guesses correctly gives out 5 drinks. Nobody guesses in 21 questions? Questioners all finish their drinks. Surprisingly competitive.
30. Straight Face
Players: 4+ | Time: 10 min | Needs: Paper, pens
Everyone writes the funniest/most inappropriate sentence they can on a slip of paper. Shuffle. Take turns reading them aloud with a straight face. Crack a smile? Drink. The writer of the sentence that makes the most people laugh wins. Bathroom humor thrives here.
🎵 Music & Aux Games (6 Games)
Every house party needs a soundtrack. These games make music interactive.
31. Aux Battle
Players: 4+ | Time: 20-30 min | Needs: Speaker, phones
Two DJs face off. Each plays 30 seconds of their best song. Crowd votes (cheers or show of hands). Loser drinks. Winner stays on for the next challenger. Tournament bracket optional. It’s not just about good songs — it’s about reading the room.
32. Name That Tune Drinking
Players: 4+ | Time: 15-20 min | Needs: Speaker, phone
Play 2-3 seconds of a song. First to name it correctly gives out 2 drinks. Nobody gets it in 10 seconds? Play more. Still nothing? Everyone drinks. Mix decades and genres. “Intro challenges” (name it from just the opening note) for bonus difficulty.
33. Music Roulette
Players: 4+ | Time: Ongoing | Needs: Playlist on shuffle
Playlist on shuffle. Before each song plays, everyone guesses the artist or song title. Write guesses down or shout them. Wrong? Sip. You can also assign rules to genres: rap = guys drink, pop = girls drink, rock = everyone drinks, country = newest person to the party drinks.
34. Roxanne / Mr. Brightside Game
Players: 4+ | Time: 3-4 min | Needs: Specific song
“Roxanne” by The Police: Split into two teams. Team 1 drinks on “Roxanne.” Team 2 drinks on “red light.” OR: “Mr. Brightside” — drink every time he says “I.” Both songs are drinking game landmines. One song = many sips. Works with any song that repeats a word obsessively.
35. Finish the Lyric
Players: 4+ | Time: 15 min | Needs: Nothing
Someone starts singing a lyric and stops mid-line. Next person must finish it. Can’t? Drink. Pass to someone else. Works best with songs everyone knows. “Is this the real life…” / “…is this just fantasy?” Start easy, get obscure.
36. Dance Off Elimination
Players: 6+ | Time: 15 min | Needs: Speaker
Circle up. One person enters the middle and dances for 15 seconds, then points at someone to replace them. Worst dancer each round (crowd vote) is eliminated and drinks. Final two have a dance battle. Winner is crowned Party Champion. Absurd and amazing.
🏅 Team & Competition Games (7 Games)
Divide the party into teams for maximum energy. Great for large groups.
37. Flip Cup Tournament
Players: 8+ | Time: 30-45 min | Needs: Table, cups
Bracket-style Flip Cup tournament. Teams of 4-5. Double elimination. Losers’ bracket gets a second chance. Champion team gets bragging rights and makes a rule for the rest of the night. Play music between rounds. This IS the party.
38. Beer Olympics
Players: 8+ | Time: 1-2 hours | Needs: Various
Teams of 3-4 compete across multiple events: Beer Pong, Flip Cup, Quarters, Boat Race (relay chugging), Dizzy Bat, Civil War. Points for each event. Medal ceremony at the end. Full guide in our Beer Olympics Guide. The ultimate house party format.
39. Relay Race Medley
Players: 8+ | Time: 15 min | Needs: Cups, table
Multi-stage relay: Person 1 chugs a beer, Person 2 flips a cup, Person 3 bounces a quarter, Person 4 wins at rock-paper-scissors against a neutral judge. First team through all stages wins. Mix and match challenges based on what you have available.
40. Stack Cup Showdown
Players: 6+ | Time: 15-20 min | Needs: Cups, balls
Two teams alternate in a rapid Stack Cup game. Losing team from each round sends one player to the “penalty box” (they sit out next round and take extra drinks). Short-handed team must work harder. First team to eliminate all opponents wins.
41. Boat Race
Players: 8+ (teams of 4+) | Time: 5 min | Needs: Drinks
Teams line up. On “go,” first person chugs. When they finish and flip their cup upside down on their head, next person starts. First team to finish all drinks wins. Classic, loud, and the crowd goes wild. Best of 3 for maximum drama.
42. Pong Doubles Tournament
Players: 8+ (pairs) | Time: 45-60 min | Needs: Pong table
Pairs sign up. Random bracket draw. Double elimination. House rules posted on the wall. Between-round challenges for eliminated teams (flip cup 1v1 for re-entry). Champion pair signs the “Wall of Fame” (a poster or wall you keep for future parties).
43. Survivor (Social Game)
Players: 8+ | Time: 30-45 min | Needs: Paper, pen
Play challenges (trivia, physical, mini-games). After each round, everyone votes to eliminate someone. Eliminated player takes a penalty drink and joins the “jury.” Final 2 plead their case. Jury votes for the winner. Alliances form. Betrayals happen. Drama guaranteed.
📱 Phone & Tech Games (6 Games)
Everyone has a phone. Use them.
44. Heads Up! (Drinking Rules)
Players: 4+ | Time: 15-20 min | Needs: Phone with app
The Ellen DeGeneres app. Hold phone on forehead, friends describe the word. Add drinking: 1 drink per wrong guess, 2 drinks if time runs out, person who guesses the most gives out 5 drinks. Categories range from celebrities to actions to accents.
45. Psych!
Players: 4+ | Time: 20-30 min | Needs: Phone with app
Everyone makes up fake answers to real trivia questions. Vote on which answer you think is real. Fooled someone with your fake answer? They drink. You picked the wrong answer? You drink. Rewards creativity and lying — essential party skills.
46. Picolo / Piccolo
Players: 3+ | Time: 15-30 min | Needs: Phone with app
Enter player names. App generates personalized drinking challenges: “Alex and Jordan — arm wrestle. Loser drinks.” “Everyone who’s been to jail, drink.” “Sam, do your best impression of Taylor. If nobody laughs, everyone else drinks.” Easy, app does the work.
47. Most Likely To (App Version)
Players: 4+ | Time: 15-20 min | Needs: Phone
Use an app or just Google “most likely to questions.” Read them aloud. Everyone points. More structured than the verbal version. Apps often have wilder questions than you’d come up with yourself.
48. Social Media Roulette
Players: 4+ | Time: 10-15 min | Needs: Phones
Spin a bottle (or random name picker). Selected person must share: their last text, their most recent photo, their screen time, or their most played song. Refuse? Drink. Accept? Give out 2 drinks. Gets revealing fast.
49. Wikipedia Race
Players: 3+ | Time: 10 min | Needs: Phones
Everyone starts on the same Wikipedia page. Goal: reach a target page using only links within articles. No searching. First to reach the target gives out 5 drinks. Example: Start on “Pizza,” get to “Napoleon.” You’d be amazed how everything connects.
🎲 Dice & Coin Games (5 Games)
Minimal equipment, maximum fun. Dice and coins are easy to find and easy to play with.
50. Three Man (Hat Man)
Players: 4+ | Time: 20-30 min | Needs: 2 dice
Roll doubles? Give out that many drinks. Roll a 3? The “Three Man” drinks (and desperately tries to roll a 3 to pass the title). Roll a 7? Person to your left drinks. 11? Person to your right. Snake eyes? Make a rule. Full of special combos. The Three Man ALWAYS suffers.
51. Mexican (Liar’s Dice)
Players: 3+ | Time: 15-20 min | Needs: 2 dice, cup
Roll dice under a cup. Peek at your roll. Tell the next person your “score” (can lie). They either accept and must roll higher, or call you a liar. Liar caught? They drink. False accusation? Accuser drinks. Score: combine dice as a two-digit number (6+3 = 63). Mexican (2+1) beats everything.
52. 7-11-Doubles
Players: 4+ | Time: 15 min | Needs: 2 dice, cup of beer
Roll the dice. Hit 7, 11, or doubles? Pick someone. Fill a cup and place it in front of them. They must chug it before you roll 7, 11, or doubles again. If you roll it before they finish… refill and they go again. Cruel, fast, and someone always gets wrecked.
53. Left Right Center (Drinking)
Players: 4+ | Time: 15 min | Needs: 3 dice (or LRC dice)
Start with 3 drinks each. Roll: L = pass a drink left, R = pass right, C = drink goes to center (you drink it), dot = keep it. When you’re out of drinks, you’re out (but can come back if someone passes to you). Last person with drinks wins… everything in the center.
54. Coin Flip Showdown
Players: 2+ | Time: 5-10 min | Needs: Coin
Call heads or tails. Wrong? Drink. Right? Assign a drink. Best of 5 between opponents, tournament style. The simplest drinking game that exists. When you can’t think of what to play, flip a coin. Works anywhere, anytime.
🌙 Late Night / Peak Party Games (6 Games)
It’s midnight. Everyone’s buzzing. The vibes are high. These games match the energy.
55. Rage Cage (Full Rules)
Players: 8+ | Time: 15-20 min | Needs: Cups, 2 balls
Circle of cups filled with beer. Two starting players across from each other bounce balls into cups. Make it? Pass left (or to anyone on first try). Get stacked? Pull from center and try again. Eliminated when you can’t bounce. Last cups have more beer. Gets louder and more chaotic every round. THE party game.
56. Wisest Wizard / Wizard Staff
Players: Any | Time: All night | Needs: Tape, cans
Every time you finish a can, tape the new one on top of the old one. Your “wizard staff” grows throughout the night. Tallest staff at a designated time wins. Wizard battles (staff jousting, gently) are encouraged. It’s dumb. It’s incredible. Everyone looks ridiculous.
57. Secret Word
Players: Any | Time: Ongoing | Needs: Nothing
At the start of the night, pick a common word (“like,” “drink,” “what,” “dude”). Don’t tell anyone except one enforcer. Whenever someone says the secret word, enforcer calls them out and they drink. Reveal the word at midnight. Total drinks consumed is always absurd.
58. Karaoke Roulette
Players: Any | Time: 30+ min | Needs: Phone/TV, YouTube
Random song generator picks a karaoke song. Spin a bottle for who performs. They must commit to the FULL song. Crowd judges 1-10. Below 5? Drink. Above 8? Give out drinks. Refusing to sing? Finish your drink. Late-night karaoke hits different.
59. Secret Identity
Players: 6+ | Time: All night | Needs: Sticky notes, pen
Write a celebrity/character name on a sticky note. Put it on someone’s forehead (they can’t see it). Throughout the night, they ask yes/no questions to figure out who they are. Once they guess correctly, they’re “free.” Last person still guessing takes a penalty.
60. Mafia / Werewolf (Drinking Edition)
Players: 8+ | Time: 20-30 min | Needs: Cards or app
Classic social deduction. The mafia “kills” someone each round (they drink). Town votes to execute someone (they drink). Dead players become ghosts (they drink socially and kibitz). False accusations? Everyone involved drinks. Paranoia, betrayal, and alcohol — the perfect late-night combo.
😎 Chill Games & Background Activities (6 Games)
Not every moment needs to be high-energy. These games run in the background while people mingle.
61. Drink While You Think
Players: 4+ | Time: 10-15 min | Needs: Nothing
Name a famous person (first and last name). Next person must name someone whose first name starts with the last name’s first letter. Example: “Brad Pitt” → “Patrick Stewart” → “Sandra Bullock.” While you’re thinking, you’re drinking. Same-letter first and last name (like “Marilyn Monroe”) reverses direction.
62. The Floor is Lava (Drinking)
Players: Any | Time: Ongoing | Needs: Nothing
At random points during the party, someone yells “THE FLOOR IS LAVA!” Everyone has 5 seconds to get off the ground. Last person touching the floor drinks. Keeps everyone on edge. Furniture damage is the host’s problem.
63. International Drinking Rules
Players: Any | Time: All night | Needs: Nothing
Declare “International Drinking Rules” at the start of the night. Common rules: no pointing (use elbow), no saying first names (only nicknames), no phone at the table, pinky out while drinking, no saying “drink.” Breaking a rule = drink. Rules stack. By midnight, everything is a violation.
64. Cup Swap
Players: Any | Time: Ongoing | Needs: Cups
Everyone labels their cup. At any point during the night, you can swap your cup with someone else’s (they must accept). What’s in the new cup? Who knows. Could be beer, mixed drink, water, or straight tequila. Trust issues: the game.
65. Compliment Battle
Players: 4+ | Time: 10 min | Needs: Nothing
Two people face off giving increasingly over-the-top compliments to each other. “Your eyes sparkle like a thousand suns.” “Your laugh could cure diseases.” First to crack up or run out of compliments drinks. Surprisingly wholesome for a drinking game.
66. Two Truths and a Lie
Players: 4+ | Time: 15-20 min | Needs: Nothing
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Share three statements — two true, one false. Group votes on the lie. Wrong guessers drink. Perfect for mixed groups where people are still getting to know each other. The best lies are boring and the best truths are wild.
🎉 House Party Hosting Tips
Set Up Game Zones
- Beer pong table: The anchor. Winner stays on. Always running.
- Card game corner: Lower energy. Kings Cup, Ride the Bus, President.
- Dance floor: Clear a space. String lights. Good speaker. Let it happen.
- Chill zone: Couches for Never Have I Ever, Paranoia, conversation games.
Pregame Pacing
- First 30 min: Chill game while people arrive (Kings Cup, card games)
- 30-60 min: One high-energy game (Flip Cup, Rage Cage)
- Last 15 min: Group shot or toast, then head out
- Don’t overdo it: You still have a whole night ahead
Party Supplies Checklist
- Red cups (you always need more than you think)
- Ping pong balls (buy a 12-pack, they disappear)
- Playing cards (2 decks minimum)
- Folding table (the beer pong surface)
- Bluetooth speaker
- Ice (twice as much as you think)
- Trash bags (strategically placed)
- Paper towels (for spills, and there WILL be spills)
More Party Game Guides
Level up your party game with our other guides:
- Drinking Game Rules Compendium — 50+ games, all the rules
- College Party Games & Drinking Games — campus classics
- Beer Pong Rules & Variations — master the table
- Flip Cup Rules & Tournament Guide — team drinking at its best
- Kings Cup Rules — the card game classic
- Never Have I Ever Questions — 200+ questions
- Truth or Dare for Adults — spicy questions and dares
- Guys Night & Beer Olympics Guide — compete with your crew
- Girls Night In Games — wine, laughs, and games


